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The Energy Drink is a basic health item in the first two ObsCure games, restoring a small amount of health in both.

ObsCure[]

It is ostensibly a parody of the popular energy drink "Monster Energy", as seen with a notice in the first part of the game warning that the school should ban such drinks due to their detrimental effects on the health of teenagers. Unlike the first aid kit, energy drinks cannot be used to heal other characters, and Shannon's +25% healing bonus does not apply to them; the item has the same effect on all characters.

ObsCure II[]

Caffeine-based drink that students of universities generally take to relieve headaches as a result of drunkenness. It restores a small amount of health. It is curious to note that, in the previous chapter, was issued an official warning against such beverages that prohibited the sale because of the dependence that they caused, as well as severe headaches and intestinal pain that consumption caused the most vulnerable; probably it is not the same drink but with a similar effect equal.

Trivia[]

  • When looking at the game's textures files, you can see that the texture for the energy drink confirms that it is indeed, a Monster Energy can. Or at least, the logo is pretty much the same, the text on the top is not legible due to the texture's low resolution.
  • in ObsCure II: The Aftermath, it is implied that the energy drink helps ward off the mutagenic effects of the Mortifilia flowers, and stops the players from mutating. Energy drinks contain caffeine. This is a subtle reference to the movie "The Faculty" (Which ObsCure is inspired by) where the Aliens can be killed with caffeine.

Gallery[]

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